Hunger is a mechanic in Raft. It is one of multiple threats to the player.
Summary[edit | edit source]
- Alongside Thirst, Fatigue, Oxygen, Seagulls and Sharks, Hunger is one of the mechanics in Raft that can result in player death. Over time, the Hunger gauge slowly depletes, causing death at zero. The gauge can be refilled by partaking in food Sustenance.
- After Update 6. if the Hunger and Water is low that 10%, the life decreases. If you are Hungry or Thristy, the life stays the same until you are very hungry (0%) or until you eat a fish, beet, potato, watermelon, pineapple.
- The speed of getting hungry is increased by an difficult gamemode