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The '''Radio Tower''' is a location in [[Raft]].
The Radio Tower is a structure in Raft that contains resources such as scrap, plastic, glass, and vine goo. these resources can also be found in large crates throughout the building. In the tower, it also contains a white board that reveals the game's plot. depending on which Radio Tower you will find, there will be multiple floors, including one that is underwater. Multiple towers can be found in a world, using the Receiver and Antenna. The rest of the building functions as a island, as there is seaweed, ores, and scrap under the tower.[[File:A screenshot of the Radio Tower.jpg|center|thumb|A screenshot of the Radio Tower]]
 
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[[Category:Raft Wiki]]
 
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== Summary ==
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The Radio Tower, also called the abandoned sea facility, is a location in Raft that can only be reached using a [[Receiver]].
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It is a large facility built upon a small barren [[Islands|Island]].
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The facility contains lootable [[Material|Materials]] such as [[Scrap]], [[Plastic]], [[Glass]], and [[Vine Goo]], which do not require tools to gather. These Resources can also be found in large crates throughout the building. In the tower is a white board that reveals part of the game's story. There are multiple floors, including one that is underwater. Beneath the building, the player may find regular underwater Materials as with other Islands.
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== Finding the Tower ==
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* The first time a Receiver is turned on, the player is automatically given the first four-digit code on the [[Story]] journey.
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* A [[Sail]] is usually sufficient to reach the tower, as it is coded to spawn in the direction the raft is moving.
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== Navigating the Tower ==
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* The tower is partially submerged in the ocean, and has multiple levels containing a variety of rooms in which an assortment of Materials such as Scrap, Plastic, and even a few [[Loot Box|Loot Boxes]] can be found.
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* In the submerged parts, the [[Shark]] cannot follow the player into the rooms, but drowning can be a threat as swimming around in the rooms can become disorienting.
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* The entire tower can be climbed, so look for barrels, platforms, and other objects that can be used to climb onto rooftops.
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* At the top of the tower, the player will find a billboard that contains clues to the game's lore and [[Utopia]].
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==History ==
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{{History|early access}}
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{{History||Update 10|Radio Tower reworked to be more messy and the first location of the First Chapter.}}
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{{History||Update 1|Radio Tower added to the game.}}
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{{History|foot}}
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== Gallery ==
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<gallery widths="300">
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File:Abandoned Sea Facility Approach.jpg|Approaching the Abandoned Sea Facility
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File:Abandoned Sea Facility Climb.jpg|Boxes and other items that allow players to climb
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File:A screenshot of the Radio Tower.jpg|A Screenshot of the Radio Tower
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</gallery>
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[[Category:Environment]]
 
[[Category:Environment]]
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[[ru:Радиовышка]]

Revision as of 14:25, 30 January 2021

The Radio Tower is a location in Raft.

Summary

The Radio Tower, also called the abandoned sea facility, is a location in Raft that can only be reached using a Receiver.

It is a large facility built upon a small barren Island.

The facility contains lootable Materials such as Scrap, Plastic, Glass, and Vine Goo, which do not require tools to gather. These Resources can also be found in large crates throughout the building. In the tower is a white board that reveals part of the game's story. There are multiple floors, including one that is underwater. Beneath the building, the player may find regular underwater Materials as with other Islands.

Finding the Tower

  • The first time a Receiver is turned on, the player is automatically given the first four-digit code on the Story journey.
  • A Sail is usually sufficient to reach the tower, as it is coded to spawn in the direction the raft is moving.

Navigating the Tower

  • The tower is partially submerged in the ocean, and has multiple levels containing a variety of rooms in which an assortment of Materials such as Scrap, Plastic, and even a few Loot Boxes can be found.
  • In the submerged parts, the Shark cannot follow the player into the rooms, but drowning can be a threat as swimming around in the rooms can become disorienting.
  • The entire tower can be climbed, so look for barrels, platforms, and other objects that can be used to climb onto rooftops.
  • At the top of the tower, the player will find a billboard that contains clues to the game's lore and Utopia.

History

Early Access
Update 10 Radio Tower reworked to be more messy and the first location of the First Chapter.
Update 1 Radio Tower added to the game.

Gallery