Redbeet Interactive is a small studio founded in 2017. It is based in Skövde, Sweden, and consists of five graphics artists, two programmers and a community manager.
Their only creation is the game Raft.
History[ | ]
The original team all attended the Game Design program at Uppsala University, Campus Gotland, where Raft was conceived as a student project for the course Game Design in Practice (GDiP). The project was conceived as a response to the course's main goal: "Identifying a market need, prototyping a game to be tested by that market and examining the steps needed to launch a new business project"[1].
After its popularity increased, André Bengtsson, Ellen Mellåker, and Semih Parlayan decided to make their studio: Redbeet Interactive. After some time, they decided to expand the team.
Employees[ | ]
Redbeet Interactive employees as of August, 2023[2].
Name | Position | Link |
---|---|---|
André Bengtsson | CEO, Co-Founder, & Graphic Artist | Art Station Profile |
Ellen Mellåker | Co-Founder & Graphic Artist | |
Semih Parlayan | Co-Founder & Programmer | Personal Website |
Felicia Hellsten | Graphic Artist | Art Station Profile |
Gabriel Ajuwa | Programmer | |
Petter Boson | Graphic Artist | Art Station Profile |
William Mayer | Graphic Artist | |
İlayda Ertugrul | Community Manager |
Working Environment[ | ]
The team works a 7-hour work day and offers wellness grants, as well as insurance and occupational pension to their employees. Their office has table tennis, a Switch and VR equipment for break activities. [3]